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| Senior Member HSC: 2009 Gender: Female Location: Sydney
Join Date: Apr 2009
Posts: 204
Last Activity:
Yesterday, 10:22 PM ![]() | Need help with VB! You can hide this advertisement by registering. I am pretty damn close to abandoning this ridiculously difficult game, but while I still have some thread of hope....I need help with my VB major project, a Solitaire game. Firstly, I randomised and assigned each card value/colour/picture to my card deck array, here's the code for the purpose of my question: Code: Private Sub Form_Load()
Randomize 'Makes it so the starting seed is different
Dim arrDeck(1 To 52) As Integer
Dim CardCount As Integer 'This will be my loop counter
Dim CardVal As Integer 'This will get assigned the random value
Dim Count As Integer
CardCount = 1 'Resets card count to 1
Do While CardCount < 53 'This sets every slot in arrDeck to -1
arrDeck(CardCount) = -1 'so that later I can tell if the slot is empty
CardCount = CardCount + 1 'or not
Loop
CardCount = 1 'Resets card count to 1
Do While CardCount < 53 'Loop until every slot is full
10 CardVal = Int((52 * Rnd) + 1) 'Set CardVal = to a random number
If arrDeck(CardVal) = -1 Then 'Take random slot and see if there is a card
'in it yet. If there isn't it will be = to -1
'if there is it will be equal to a different
'value.
arrDeck(CardVal) = CardCount 'There isn't so put current card in that slot
CardCount = CardCount + 1 'Increment my card count
Else: GoTo 10 'There is so start again from the beginning
End If
Loop 'Do it all again if < 53
'Set the image, value and colour of each card.
For Count = 1 To 52
Select Case arrDeck(Count)
Case Is = 1
CardValue(1) = 1
CardColour(1) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-ace.bmp")
Case Is = 2
CardValue(2) = 2
CardColour(2) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-2.bmp")
Case Is = 3
CardValue(3) = 3
CardColour(3) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-3.bmp")
Case Is = 4
CardValue(4) = 4
CardColour(4) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-4.bmp")
Case Is = 5
CardValue(5) = 5
CardColour(5) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-5.bmp")
Case Is = 6
CardValue(6) = 6
CardColour(6) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-6.bmp")
Case Is = 7
CardValue(7) = 7
CardColour(7) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-7.bmp")
Case Is = 8
CardValue(8) = 8
CardColour(8) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-8.bmp")
Case Is = 9
CardValue(9) = 9
CardColour(9) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-9.bmp")
Case Is = 10
CardValue(10) = 10
CardColour(10) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-10.bmp")
Case Is = 11
CardValue(11) = 11
CardColour(11) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-jack.bmp")
Case Is = 12
CardValue(12) = 12
CardColour(12) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-queen.bmp")
Case Is = 13
CardValue(13) = 13
CardColour(13) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\clubs-king.bmp")
Case Is = 14
CardValue(14) = 1
CardColour(14) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Diamond-ace.bmp")
Case Is = 15
CardValue(15) = 2
CardColour(15) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Diamond-2.bmp")
Case Is = 16
CardValue(16) = 3
CardColour(16) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Diamond-3.bmp")
Case Is = 17
CardValue(17) = 4
CardColour(17) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Diamond-4.bmp")
Case Is = 18
CardValue(18) = 5
CardColour(18) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Diamond-5.bmp")
Case Is = 19
CardValue(19) = 6
CardColour(19) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Diamond-6.bmp")
Case Is = 20
CardValue(20) = 7
CardColour(20) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Diamond-7.bmp")
Case Is = 21
CardValue(21) = 8
CardColour(21) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\DIamond-8.bmp")
Case Is = 22
CardValue(22) = 9
CardColour(22) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\diamond-9.bmp")
Case Is = 23
CardValue(23) = 10
CardColour(23) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Diamond-10.bmp")
Case Is = 24
CardValue(24) = 11
CardColour(24) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\diamond-jack.bmp")
Case Is = 25
CardValue(25) = 12
CardColour(25) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\diamond-queen.bmp")
Case Is = 26
CardValue(26) = 13
CardColour(26) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Diamond-king.bmp")
Case Is = 27
CardValue(27) = 1
CardColour(27) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-ace.bmp")
Case Is = 28
CardValue(28) = 2
CardColour(28) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-2.bmp")
Case Is = 29
CardValue(29) = 3
CardColour(29) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\Heart-3.bmp")
Case Is = 30
CardValue(30) = 4
CardColour(30) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-4.bmp")
Case Is = 31
CardValue(31) = 5
CardColour(31) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-5.bmp")
Case Is = 32
CardValue(32) = 6
CardColour(32) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-6.bmp")
Case Is = 33
CardValue(33) = 7
CardColour(33) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-7.bmp")
Case Is = 34
CardValue(34) = 8
CardColour(34) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-8.bmp")
Case Is = 35
CardValue(35) = 9
CardColour(35) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-9.bmp")
Case Is = 36
CardValue(36) = 10
CardColour(36) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-10.bmp")
Case Is = 37
CardValue(37) = 11
CardColour(37) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-jack.bmp")
Case Is = 38
CardValue(38) = 12
CardColour(38) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-queen.bmp")
Case Is = 39
CardValue(39) = 13
CardColour(39) = "Red"
CardImage(Count).Picture = LoadPicture(App.Path & "\heart-king.bmp")
Case Is = 40
CardValue(40) = 1
CardColour(40) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-ace.bmp")
Case Is = 41
CardValue(41) = 2
CardColour(41) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-2.bmp")
Case Is = 42
CardValue(42) = 3
CardColour(42) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-3.bmp")
Case Is = 43
CardValue(43) = 4
CardColour(43) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-4.bmp")
Case Is = 44
CardValue(44) = 5
CardColour(44) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-5.bmp")
Case Is = 45
CardValue(45) = 6
CardColour(45) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-6.bmp")
Case Is = 46
CardValue(46) = 7
CardColour(46) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-7.bmp")
Case Is = 47
CardValue(47) = 8
CardColour(47) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-8.bmp")
Case Is = 48
CardValue(48) = 9
CardColour(48) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-9.bmp")
Case Is = 49
CardValue(49) = 10
CardColour(49) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-10.bmp")
Case Is = 50
CardValue(50) = 11
CardColour(50) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-jack.bmp")
Case Is = 51
CardValue(51) = 12
CardColour(51) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-queen.bmp")
Case Is = 52
CardValue(52) = 13
CardColour(52) = "Black"
CardImage(Count).Picture = LoadPicture(App.Path & "\spade-king.bmp")
End Select
Next Count
End Sub
My problem is that when I click a particular card, I need the program to be able to "read it" as such, so I can obtain the Value and the colour.... But how the hell do I do that!? Also, if anyone can recommend a site or source that I could use I would greatly appreciate it because I'm seriously considering abandoning this project -.- |
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| | #2 (permalink) |
| Assistant Member HSC: 2008 Gender: Male Location: NSW
Join Date: Aug 2006
Posts: 86
Last Activity:
16 Nov 2009, 2:02 PM ![]() | Re: Need help with VB! not sure if you still need the help, but you can use the _click event for your cards to execute a command when the card is clicked. e.g. If you have an array of images called "Card", then Code: Private Sub Card_Click(Index As Integer)
MsgBox (Str(Index))
End Sub
Cheers,
__________________ Girraween High - HSC 2008 Subjects: Maths 3U, Eng 3U, Physics, Chem, Software (SDD) Specialising in SDD (HSC Mark 98, 2nd in State) and HSC Maths(2U (97), 3U at request) tutoring @ Wentworthville area. Taking on new students for SDD tutoring for HSC in 2010, contact me/send a PM if you're interested ![]() www.DLKeducation.com - Tutoring K-12 from only $15ph, 1-on-1 and private. |
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