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  1. L

    Integration and the logarithmic function

    for 2, 32x-1 = eu where u = (2x-1)ln3 now du/dx = 2 ln3 so dx/du = 1/2ln3 Int 32x-1 .dx = 1/2ln3 Int eu .du = 1/2ln3 eu + C = 32x-1/2ln3 + C
  2. L

    The Metal Thread.

    yeah, I heard about that. can't wait :)
  3. L

    induction.

    cos(x + n.pi + pi) = cos(x + n.pi)cospi + sin(x+n.pi)sin pi = -cos(x+n.pi) (-1)^(n+1) cosx = -(-1)^n cos x -cos(x+n.pi) = -(-1)^n cos x cos(x+n.pi) = (-1)^n cos x so if true for n, then true for n+1 if n = 1 cos(x+pi) = cosx cospi - sinx sinpi = -1cosx = RHS so true for all n>= 1
  4. L

    Fake HSC paper

    lol :p just do normal chain rule differentiation to each part, let u = (x+8), so du/dx = 1 you get d(b2 + u2)-1/du = -2u(b2 + u2)-2 and likewise for the other part, then add them
  5. L

    stuffing up perms/combs/prob questions

    I haven't done enough questions to give you good general tips, or what type of questions usually come up. Just use logic to figure out when to multiply or divide by a factorial, or n, or whatever else. If you post up some questions maybe I could help more.
  6. L

    Fake HSC paper

    what's so ridiculous about it?
  7. L

    trig, thx

    sinb = sin(90 - 2b + 30) = sin(180-b) b = 120 - 2b or 180 - b = 120 - 2b 3b = 120 b = 40 or 60 = -b b = -60 actually I think it's 40 +-120k, -60 +-360k
  8. L

    trig, thx

    the answer is 0.8809896803 (guess and check. I have no idea how to solve this.)
  9. L

    stuffing up perms/combs/prob questions

    can you post an example of a question that you find confusing? In general, for probability just find the probability of one case of a certain event occuring, and multiply by the number of ways it can happen.
  10. L

    Circular Motion Q's

    if you haven't solved it yet d/d@ a sin(@ - y) - (x + a)sin y = 0 = a(1 - dy/d@)cos(@ - y) - dy/d@(x+a)cos y = 0 a cos(@ - y) = dy/d@ [a cos(@ - y) + (x+a)cos y] dy/d@ = a cos(@ - y)/[a cos(@ - y) + (x+a)cos y] d@/dt = u/a d@ = u dt/a a dy/u dt = a cos(@ - y)/[a cos(@ - y) + (x+a)cos y] dy/dt...
  11. L

    Circular Motion Q's

    for question 2 just do implicit differentiation with respect to @ and substitute in udt/a for d@. I'll do the working if you want for question 1, I'm assuming the @ in (1/2 @2) is the d@/dt one? d(1/2 @'2)/d@' = @' d(1/2 @2) = @' d@' so L(1/2 @2)/d@ = L[d@/dt * d(d@/dt)]/d@ now ds = Ld@ so...
  12. L

    expo, thx

    x = ln (1/2)
  13. L

    Probability

    it's just the number of odd numbers between 1 and 30 (which is 30/2)
  14. L

    Very difficult Double angle questions needed.

    for 1., 2. and 4., simplify the RHS by expanding and factorising and it becomes pretty easy to see how to get from LHS to RHS. I find this helps in many prove/show questions for the 3rd, basic expansion using 3x = (2x + x) shouldn't take too long
  15. L

    Integration of cotx

    Re: 回复: Re: 回复: Re: Integration of cotx if you didn't know to do it though, I would imagine it would be a pretty complex method too - basically solving a differential equation (?) for f'(x) = f(x)/cosx
  16. L

    Integration of cotx

    Re: 回复: Re: Integration of cotx but how would you know to put (sec x + tan x) in?
  17. L

    Integration of cotx

    sec[x] is the only hard one of those my way of doing it would be: write sec[x] as cosec[pi/4 - x] = Int 1/sin[pi/4 - x] = 1/2 Int 1/sin[pi/8 - x/2]cos[pi/8 - x/2] let u = [pi/8 - x/2] 1/2 Int (sin2u + cos2u)/(sinu cosu) .dx/du .du dx/du = 1/(d(pi/8 - x/2)/dx) = 1/(-1/2) = -2 - Int sinu/cosu +...
  18. L

    Circles =]

    oh wow. how did I not see that?
  19. L

    Integration of cotx

    ok, fair enough
  20. L

    Very difficult Double angle questions needed.

    I think this should be -i.sin^3(x)cos^3(x) +sin^4(x)cos^2(x) since i3 = -i, and i4 = 1
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