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Installing WINE on Leopard (OS X 10.5.6) (1 Viewer)

S.H.O.D.A.N.

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Any ideas?

I tried Fink but it said it's part of unstable. So I tried enabling unstable but it doesn't show up when I go "fink list wine".

I tried a pre-compiled binary image, but that crashed a bunch.

Will try compiling from scratch soon (have to install Xcode), but does anybody else have experience with WINE on Mac?

Edit: Actually there's a version of WINE in stable as well. I dunno what's going on with Fink.
 
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S.H.O.D.A.N.

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Nevermind. Just for reference, I got Fink (apt-get) working in the end, but it was too annoying so I installed Mac Ports (BSD-style package management) and am using that as my package manager instead. Main difference is Mac Ports compiles from source instead of downloading binaries, so longer install time but probably runs smoother on any single system.
 

S.H.O.D.A.N.

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Eh, on the other hand, Ports statically links files (doesn't track package dependencies in a very good way) while apt dynamically links.

Either way I'm not terribly happy with WINE on OS X. Jedi Knight 2 (a Platinum WINE game) couldn't even find OpenGL.

Will just avoid WINE my Mac and use the XP boot for gaming (except Diablo 3 which will be native). Shame.
 

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