maybe not that real =/ but still man! MGS3!!!Komaticom said:What about standing in mud for too long and getting trenchfoot?
besides how long u gotta be standing in mud to get trenchfoot?
u dont stay in one area too long anyway
maybe not that real =/ but still man! MGS3!!!Komaticom said:What about standing in mud for too long and getting trenchfoot?
O_O i had no idea mgs2 had bananna peels, but mgs3 does have some dirty mags u can look at ^^Cyan_phoeniX said:hahaha. that would be a groovy inclusion. Though you would have to keep your character there for days at least.
Do they still have the banana peels (or was it seagull shit?) on the floor which makes you slip over like in MGS2? That was.... strange..
Komaticom said:Hahaha!
Operating on yourself to take out a bullet from your head is quite amusing.
Is the procedure automatic or do you have to press buttons in order to get the bullet out?
ur right! who need rader anyway!so much more can be done in this game CQC is heaps handy too especially with the pistol/knife! i <3 grabbing people threating them then slitting their throats, but finishing the game in 3 days ?!?!? good grief...equiski said:I finished it in 3 days. I would have to say that this is my favorite Metal Gear Solid game yet. The pacing of the story was top notch, and the new game mechanics really enhance the gameplay. CQC has made melee attacks much more useful, and camoflage makes evading the enemy less frustrating. I really like Naked Snake as a protagenist, even more so than Solid Snake. The other characters are awesome, especially EVA who is downright gorgeous.
This is definantly in my top 5 favorite games.
Argonaut said:The only problem is that the games are rather short. If they could somehow put all the games (from the original Metal Gear - but render it in proper 3D) together, it would be excellent. But that won't be happening any time soon, because the series still has a long way to go ...
I liked how they left out the radar, it makes you rely on your own vision and hearing to locate enemies. I think it made for a more immersive gaming experiance.PS2MODS said:ur right! who need rader anyway!so much more can be done in this game CQC is heaps handy too especially with the pistol/knife! i <3 grabbing people threating them then slitting their throats, but finishing the game in 3 days ?!?!? good grief...
I personally prefer short, high quality games like MGS, Max Payne and Half Life. Not to say I don't enjoy 80hr epics like Xenogears, but only when I have sufficient time to do so.Argonaut said:The only problem is that the games are rather short. If they could somehow put all the games (from the original Metal Gear - but render it in proper 3D) together, it would be excellent. But that won't be happening any time soon, because the series still has a long way to go ...
without radar u learn 2 rely on alot of other things, stealth and wait, 1st person, prone, and silent pistol headshots ahahhaah i <3 it how para-medic talks about food and movies hehe and how snake knows nothing about it hehee or how major talks about his bond moviesequiski said:I liked how they left out the radar, it makes you rely on your own vision and hearing to locate enemies. I think it made for a more immersive gaming experiance.
I beat him the cheap way. Man that was awesome.Steven12 said:has anyone played The End boss. far out, it has to be the BEST or THE WORST boss fight EVERrrrrrrrrrrrrrr. Man, but im glad i got through it the third go, the freaking oldman keep sneaking up behind me when im lookin for him in first person view.
Steven12 said:has anyone played The End boss. far out, it has to be the BEST or THE WORST boss fight EVERrrrrrrrrrrrrrr. Man, but im glad i got through it the third go, the freaking oldman keep sneaking up behind me when im lookin for him in first person view.